7.1.1 Ghost: Codehs

var eye2 = new Circle(8); eye2.setColor("black"); eye2.setPosition(20, -10); ghost.add(eye2);

var eye2 = new Circle(8); eye2.setPosition(220, 190); eye2.setColor("black"); add(eye2); (e.g., blinking eyes, movement, or a mouth): Here’s an example with floating movement : 7.1.1 ghost codehs

function moveGhost() newX < 40) dx = -dx; if (newY > 360 If you can share or which part you're stuck on, I can give you a precise solution. var eye2 = new Circle(8); eye2

var ghost; var dx = 2; var dy = 1; function start() drawGhost(200, 200); setTimer(moveGhost, 20); var eye2 = new Circle(8)