int CrossFireDetector::GetCrossFireGPUCout() { if (!initialized) { return 0; }
CrossFireDetector::CrossFireDetector() : agsContext(nullptr), initialized(false) { ZeroMemory(&gpuInfo, sizeof(AGSGPUInfo)); } agsgetcrossfiregpucount
struct CrossFireInfo { bool isCrossFireEnabled; int gpuCount; std::vector<std::string> gpuNames; bool isAMDPlatform; std::string errorMessage; }; int CrossFireDetector::GetCrossFireGPUCout() { if (