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Cutie Her Uncle -v1.1.0- -freakbunny- May 2026

v1.1.0 works because it understands that "Cutie" is not a story about fixing a broken child or a grieving man. It's a story about parallel repairs. He cannot give her back her mother. She cannot erase his regret. But they can build something new in the space between—a workshop, a set of protocols, a shared language of resistors and red wires.

The "Freakbunny" aesthetic is intentional. The unnatural (mechanical jackalopes, a home in a silo) highlights the natural human need for connection. The story informs because it shows, not tells: healing is not a lightning bolt. It is a warm joint. It is a Tuesday at 4 PM. It is a girl naming a robot rabbit "Captain Whiskers the Unreliable" and an uncle who doesn't laugh, but nods, and hands her the next resistor. Cutie Her Uncle -v1.1.0- -Freakbunny-

Freakbunny Interactive • A Narrative Design Document She cannot erase his regret

The first thing you notice about Uncle Jack is his hands. They are large, perpetually smudged with graphite or solder, and they move with the precision of a watchmaker. He lives in a converted silo on the edge of the reclaimed wetlands, a place the locals call "the Freakbunny Warren"—not out of malice, but because of the jackalopes he cultivates. Not real ones, of course. Mechanical ones. His specialty. The unnatural (mechanical jackalopes, a home in a

From: Lead Narrative Designer To: Team