New Script | Daybreak 2
// Async function (coroutine) async func delayed_message(msg, delay_ms) await sleep(delay_ms) console.log(msg)
db2 run hello_world.db2 4.1 Variables & Types let health = 100 // integer let name = "Aria" // string let isAlive = true // boolean let items = ["sword", "shield"] // array let player = // object x: 10, y: 20 Daybreak 2 New Script
// Error handling try ... catch(e) ...
The new script uses event listeners instead of polling. Daybreak 2 New Script


