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Editor — Fifa 14 Live

[DllImport("kernel32.dll")] static extern bool WriteProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, byte[] lpBuffer, int dwSize, out int lpNumberOfBytesWritten);

public class FIFALiveEditor { [DllImport("kernel32.dll")] static extern bool ReadProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, byte[] lpBuffer, int dwSize, out int lpNumberOfBytesRead); fifa 14 live editor

public static void Main() { Process[] processes = Process.GetProcessesByName("FIFA14"); if (processes.Length == 0) { Console.WriteLine("FIFA 14 not running."); return; } [DllImport("kernel32

IntPtr processHandle = processes[0].Handle; int staminaOffset = 0x12345678; // Dummy offset – real one unknown byte[] newStamina = { 100 }; out int lpNumberOfBytesWritten)

if (WriteProcessMemory(processHandle, (IntPtr)staminaOffset, newStamina, 1, out int bytesWritten)) Console.WriteLine("Stamina updated"); else Console.WriteLine("Write failed"); } }