April 17, 2026
60Hz (60 updates per second) is smooth. 120Hz, however, is real . The human visual system begins to perceive motion as continuous rather than sequential at approximately 90-100Hz. By locking onto 120Hz, the GVR Update crosses the threshold where motion blur becomes psychological rather than optical. GVR Update UltraFPS 120hz Refresh Rate
The most common complaint with high-refresh gaming is the frame time spike —a drop from 120fps to 90fps that causes a perceptible stutter. The GVR Update’s UltraFPS feature addresses this directly. April 17, 2026 60Hz (60 updates per second) is smooth
Early testers describe the difference as “unplugging reality from a projector.” In fast-twitch shooters, target tracking becomes subconscious. In racing simulators, road texture streaming is seamless. In VR (which also benefits from the 120Hz pipeline via link cables), motion sickness reports dropped by an estimated 40%. By locking onto 120Hz, the GVR Update crosses