Java Games 220x176 May 2026
// Draw instructions g.setColor(new Color(200, 200, 200)); g.drawString("← → MOVE", 8, HEIGHT - 6);
// Draw solid background g.setColor(new Color(20, 25, 35)); // dark solid slate g.fillRect(0, 0, WIDTH, HEIGHT); java games 220x176
public SolidPieceGame() { setTitle(TITLE); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setResizable(false); // Draw instructions g
public void draw(Graphics2D g) { if (!active) return; g.setColor(new Color(255, 140, 50)); g.fillRect(x, y, SIZE, SIZE); g.setColor(new Color(200, 80, 20)); g.drawRect(x, y, SIZE - 1, SIZE - 1); g.setColor(new Color(255, 200, 100)); g.fillRect(x + 2, y + 2, SIZE - 4, SIZE - 4); } } // Draw instructions g.setColor(new Color(200
// Movement cooldown to keep solid-feel private long lastMoveTime; private static final long MOVE_DELAY_MS = 120;
// Draw grid lines for "solid piece" retro feel (optional) g.setColor(new Color(35, 40, 50)); for (int x = 0; x < WIDTH; x += 20) { g.drawLine(x, 0, x, HEIGHT); } for (int y = 0; y < HEIGHT; y += 20) { g.drawLine(0, y, WIDTH, y); }
random = new Random(); initGame(); }