-- Main Frame local mainFrame = Instance.new("Frame") mainFrame.Size = UDim2.new(0, 450, 0, 350) mainFrame.Position = UDim2.new(0.5, -225, 0.5, -175) mainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 35) mainFrame.BorderSizePixel = 0 mainFrame.BackgroundTransparency = 0.15 mainFrame.Active = true mainFrame.Draggable = true mainFrame.Parent = gui
-- Create tabs for i, tabName in ipairs(tabs) do local btn = Instance.new("TextButton") btn.Size = UDim2.new(0, 100, 0, 25) btn.Position = UDim2.new(0, (i-1)*100, 0, 30) btn.Text = tabName btn.BackgroundColor3 = Color3.fromRGB(55, 55, 70) btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.Font = Enum.Font.Gotham btn.TextSize = 14 btn.Parent = mainFrame tabButtons[tabName] = btn -NEW- ROBLOX Pilgrammed Script GUI
makeToggle(miscTab, "Auto-collect loot", 40, function(state) _G.autoLoot = state while _G.autoLoot do wait(0.3) local lootFolder = workspace:FindFirstChild("Drops") or workspace:FindFirstChild("Loot") if lootFolder then for _, item in ipairs(lootFolder:GetChildren()) do if item:IsA("BasePart") and item:FindFirstChild("TouchInterest") then local char = LocalPlayer.Character if char and char:FindFirstChild("HumanoidRootPart") then char.HumanoidRootPart.CFrame = item.CFrame wait(0.1) end end end end end end) -- Main Frame local mainFrame = Instance
makeToggle(miscTab, "Instant respawn", 90, function(state) if state then LocalPlayer.CharacterAdded:Connect(function(char) wait(0.2) char:FindFirstChild("Humanoid").Health = char:FindFirstChild("Humanoid").MaxHealth end) end end) 350) mainFrame.Position = UDim2.new(0.5
-- Function to create toggle local function makeToggle(parent, text, y, callback) local toggleBtn = Instance.new("TextButton") toggleBtn.Size = UDim2.new(0, 200, 0, 30) toggleBtn.Position = UDim2.new(0, 10, 0, y) toggleBtn.Text = text .. " ❌" toggleBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 50) toggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255) toggleBtn.Font = Enum.Font.Gotham toggleBtn.TextSize = 14 toggleBtn.Parent = parent
local toggled = false toggleBtn.MouseButton1Click:Connect(function() toggled = not toggled toggleBtn.Text = text .. (toggled and " ✅" or " ❌") callback(toggled) end) end