To implement an feature, you typically need to simulate the original game server behavior: handle login, song selection, score submission, ranking, and possibly multiplayer room synchronization.
def get_session_user(self, payload): # In real scenario, extract session token from packet for u, info in users.items(): if info["session"] and info["session"] in str(payload): return u return None o2jam server
# Request songs send(0x02) songs_data = await reader.read(4096) print("Song list:", songs_data) To implement an feature, you typically need to
def connection_lost(self, exc): print(f"Disconnected: self.peername") async def main(): loop = asyncio.get_running_loop() server = await loop.create_server( lambda: O2JamProtocol(), '0.0.0.0', 10001 ) print("O2Jam server listening on port 10001") async with server: await server.serve_forever() To implement an feature