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- Op - Fe Kick Ban Player Gui Script Info

, any action taken on the client must be validated by the server to prevent regular players from exploiting the system. 1. The Power of RemoteEvents To make your GUI "FE Compatible," you must use RemoteEvents ReplicatedStorage The Workflow:

A scrolling frame that automatically populates with all players currently in the server. Reason Box: - OP - FE KICK BAN PLAYER GUI SCRIPT

For a GUI to be considered "OP," it should be clean and functional: Player List: , any action taken on the client must

While a kick is temporary, a true "OP" GUI includes a ban system that persists across all servers. Datastores: Reason Box: For a GUI to be considered

The server-side script must verify that the player who fired the event is actually an admin before executing the command. Without this, anyone could use your script to kick the whole server. 2. Mastering the Kick Function The simplest form of punishment is the Player:Kick() player:Kick("Reason for kick") immediately disconnects the target. partial name matching

To keep a player banned even after they leave, you must save their (not their username, as that can be changed) into a Roblox DataStore The Logic: Every time a player joins, the server checks the