Tongue Battles Script: Roblox

local UserInputService = game:GetService("UserInputService")

-- Game settings local gameEnabled = true -- Enable or disable the game local leaderboard = {} -- Table to store player tongue lengths Roblox Tongue Battles Script

UserInputService.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.E then growTongue() elseif input.KeyCode == Enum.KeyCode.R then retractTongue() end end) 0 then tonguePart.Size = Vector3.new(tonguePart.Size.X

Create a function to update the leaderboard: Roblox Tongue Battles Script

local function retractTongue() if gameEnabled then tonguePart.Size = Vector3.new(tonguePart.Size.X, tonguePart.Size.Y, tonguePart.Size.Z - tongueRetractSpeed) if tonguePart.Size.Z < 0 then tonguePart.Size = Vector3.new(tonguePart.Size.X, tonguePart.Size.Y, 0) end updateLeaderboard() end end

local UserInputService = game:GetService("UserInputService")

local function printLeaderboard() for i, playerData in pairs(leaderboard) do local player = game.Players:GetPlayerByUserId(playerData[1]) print(player.Name .. ": " .. tostring(playerData[2])) end end