Nikon |
Z fc |
|---|---|
| Announced: | 29 Jun 2021 |
| Sensor Resolution: | 21Mp |
| Sensor Type: | APS-C BSI-CMOS |
| ISO: | 100-51200 |
| Weight: | 445g |
| Physical Dimensions: | 135 x 94 x 44 mm |
| Viewfinder: | Electronic |
| Screen Type: | 3" Fully articulated |
| Video Resolutions: | 3840x2160 |
Canon |
EOS R10 |
|---|---|
| Announced: | 24 May 2022 |
| Sensor Resolution: | 24Mp |
| Sensor Type: | APS-C CMOS |
| ISO: | 100-32000 |
| Weight: | 426g |
| Physical Dimensions: | 123 x 88 x 83 mm |
| Viewfinder: | Electronic |
| Screen Type: | 3" Fully articulated |
| Video Resolutions: | 3840x2160 |
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Portrait
Landscape
Sport
Street
Everyday
Nikon |
Z fc |
|---|---|
| Announced: | 29 Jun 2021 |
| Sensor Resolution: | 21Mp |
| Sensor Type: | APS-C BSI-CMOS |
| ISO: | 100-51200 |
| Weight: | 445g |
| Physical Dimensions: | 135 x 94 x 44 mm |
| Viewfinder: | Electronic |
| Screen Type: | 3" Fully articulated |
| Video Resolutions: | 3840x2160 |
Canon |
EOS R10 |
|---|---|
| Announced: | 24 May 2022 |
| Sensor Resolution: | 24Mp |
| Sensor Type: | APS-C CMOS |
| ISO: | 100-32000 |
| Weight: | 426g |
| Physical Dimensions: | 123 x 88 x 83 mm |
| Viewfinder: | Electronic |
| Screen Type: | 3" Fully articulated |
| Video Resolutions: | 3840x2160 |
In case you are wondering which of these cameras you should buy, then this is the right place to find an answer. Here you will find listed all the main differences among Nikon Z fc and Canon EOS R10, calculated by the CameraRace iCamRank algorithm.
But, as you may know, the technical performance is meaningless if applied to the wrong context. This is the reason why the iCamRank "weights" differently the camera technical features for each type of photography. Thus, below you'll find our suggestions, based on your preferred photography genre:
Whatever type of photography shall you prefer, Canon EOS R10 is superior to Nikon Z fc in all conditions.
Need further details? Below you will find a full comparison of all the technical specifications.
BSI-CMOS
Sensor Type
CMOS
APS-C
Sensor Size
APS-C
23.5 x 15.7 mm
Sensor Dimensions
22.2 x 14.8 mm
368.95 mm2
Sensor Area
328.56 mm2
21 Mp
Sensor Resolution
24 Mp
5568 x 3712
Max Image Resolution
6000 x 4000
51200
Max Native ISO
32000
100
Min Native ISO
100

RAW Support

Nikon Z
Lens Mount
Canon RF
21
Number of Lenses
34
1.5
Focal Length Multiplier
1.6
Fully articulated
Screen Type
Fully articulated
3.0"
Screen Size
3.0"
1040Kdot
Screen Resolution
1040Kdot

Live View


Touch Screen

Electronic
Viewfinder
Electronic
2360000.0
Viewfinder Resolution
2360000.0
100
Viewfinder Coverage
100
0.68x
Viewfinder Magnification
0.6x
30s
Min Shutter Speed
30s
-
Max Shutter Speed
-
11fps
Continuous Shooting
15fps

Shutter Priority


Aperture Priority


Manual Exposure Mode


Exposure Compensation


Custom White Balance


Image Stabilization


Built-in Flash

None
Flash Range
None
-
Max Flash Sync
1/200s
Front-curtain sync
slow sync
rear-curtain sync
red-eye reduction
red-eye reduction with slow sync
off
Flash Modes
n/a

External Flash


AE Bracketing


WB Bracketing


Multi-Segment


Average


Spot


Partial


AF-Area


Center Weighted

dato non disponibile
DxO Overall Score
dato non disponibile
dato non disponibile
DxO Color Depth
dato non disponibile
dato non disponibile
DxO Dynamic Range
dato non disponibile
dato non disponibile
DxO Low Light ISO
dato non disponibile

AF Touch


AF Continuous


AF Single


AF Tracking


AF Selective


AF Center


AF MultiArea


AF Live View


AF Face Detection


AF Contrast Detection


AF Phase Detection

209
Number of Focus Points
651
0
Number of Cross Focus Points
0
Ultimately, the Sonic ‘06 Xbox ISO represents a fascinating shift in how we value video games. We no longer judge a game solely by its quality at launch but by its afterlife . Sonic ‘06 was a failure as a product; it was rushed, unfinished, and nearly killed its franchise. But as a file—a 7.3-gigabyte ISO that can be passed between hard drives, emulated on a gaming PC, and dissected in a hex editor—it is a success. It is a cautionary tale preserved in amber. The persistence of the ISO proves that even the most broken creations can find a second life, not in spite of their flaws, but because of them. In the digital age, nothing truly dies; it simply waits to be mounted by a virtual drive. And for Sonic ‘06 , that afterlife is far more interesting than its life ever was.
This leads to the central irony of the Sonic ‘06 ISO : it is often a better way to experience a "bad" game than the original retail release. The emulation community has not only preserved the game from disc rot but has effectively "completed" it. Modding projects like Sonic ‘06: Project-06 , while a separate PC reconstruction, owe their existence to reverse-engineered assets found within these ISOs. The raw ISO serves as the foundational text for a digital archeology project. Fans are not playing Sonic ‘06 for its intended polish; they are playing it to study its ambition—the sprawling hub worlds, the ambitious (if broken) Mach Speed sections, and the infamous "Kiss" scene between a human princess and a cartoon hedgehog. The ISO turns a retail disaster into a curated museum piece. sonic 06 xbox iso
However, the proliferation of the Sonic ‘06 Xbox ISO raises legitimate legal and ethical questions. As an unplayable game on modern storefronts—Sega delisted it years ago and offers no legitimate means of digital purchase on Xbox Series X/S backward compatibility—the title exists in a legal limbo. While copyright law technically forbids downloading the ISO without ripping a personal copy from a licensed disc, the game’s abandonment by its publisher creates a moral gray area. Many archivists argue that when a corporation refuses to sell a piece of interactive history, the responsibility of preservation falls to the user. The ISO, in this context, is not an act of piracy but of cultural salvage. Unlike a current blockbuster like Call of Duty , where downloading an ISO would directly harm sales, Sonic ‘06 generates no revenue for Sega. The only people seeking this file are researchers, masochistic nostalgia-seekers, and modders—not thieves. Ultimately, the Sonic ‘06 Xbox ISO represents a
To understand the significance of the ISO file—a complete disc image of the Xbox 360 version of the game—one must first separate the software from its original hardware context. The Xbox 360 version of Sonic ‘06 was infamous for its technical deficiencies: frame rates that plummeted during high-speed segments, collision detection that allowed Sonic to fall through solid floors, and load times that could stretch over thirty seconds for a single NPC conversation. Playing the game from an original, scratched disc on a legacy console is an exercise in patience, often resulting in freezing or read errors. The ISO, however, liberates the game from its decaying physical medium. When extracted and run on modern emulators like Xenia (for Xbox 360) or RPCS3 (for PS3), the ISO allows for performance enhancements the original developers never dreamed of—resolution upscaling, forced V-sync, and even community-made patches that fix critical progression bugs. But as a file—a 7
In the vast, sprawling library of video game history, few titles occupy a space as uniquely paradoxical as Sonic the Hedgehog (2006), commonly and derisively known as Sonic ‘06 . Released to commemorate the blue blur’s 15th anniversary, the game was a critical and commercial catastrophe—a broken symphony of glitches, loading screens, and nonsensical narrative logic that nearly bankrupted the franchise’s goodwill. Yet, nearly two decades later, the Sonic ‘06 Xbox ISO has transcended its status as a failed product. It has become a digital artifact, a symbol of emulation ethics, and a testament to the strange power of fan preservation.
Built-in
Wireless Connectivity
Built-in

HDMI

USB 3.2 Gen 1 (5 GBit/sec)
USB
Yes

Environmental Sealing


Water Proof


Dust Proof


Shock Proof


Crush Proof


Freeze Proof

445g
Weight
426g
135 x 94 x 44 mm
Physical Dimensions
123 x 88 x 83 mm
300
Battery Life
450
Battery Pack
Battery Type
Battery Pack
EN-EL25
Battery Model
LP-E17
Yes
Self Timer
Yes

Timelapse Recording


GPS

SD SDHC SDXC card (UHS-II supported)
Storage Type
Single UHS-II SD card slot
1
Storage Slots
1
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EMA s.r.l.s. | p.i. 11740890014