-- Spare Condition function checkSpare() if mercy >= 10 and not spareEnabled then spareEnabled = true -- end fight peacefully end end
function startEnemyTurn() turn = "enemy" -- select random attack pattern attacks.boneBarrage() end
This script recreates iconic Undertale boss fights in a 3D environment. Built for flexibility (compatible with Roblox Studio or Unity via slight adaptation), it includes soul movement, attack patterns, mercy/spare logic, and turn-based phases adapted for real-time 3D.
Undertale 3d Boss Battles Script Pastebin Review
-- Spare Condition function checkSpare() if mercy >= 10 and not spareEnabled then spareEnabled = true -- end fight peacefully end end
function startEnemyTurn() turn = "enemy" -- select random attack pattern attacks.boneBarrage() end
This script recreates iconic Undertale boss fights in a 3D environment. Built for flexibility (compatible with Roblox Studio or Unity via slight adaptation), it includes soul movement, attack patterns, mercy/spare logic, and turn-based phases adapted for real-time 3D.