Warcraft — 1.26 Shuud Tatah

function InitHeroes takes nothing returns nothing local integer i = 0 local real startX = -500.0 local real startY = -3000.0 local real offset = 150.0 local player p

// Wave timer set WaveTimer = CreateTimer() call TimerStart(WaveTimer, 5.0, false, null) // first wave soon set tLeaderboardUpdate = CreateTrigger() warcraft 1.26 shuud tatah

// Unit types integer WaveUnitType = 'hfoo' // Footman default, changes per wave integer BossUnitType = 'Hpal' warcraft 1.26 shuud tatah

set SpawnIndex = 4 endfunction

function GameOver takes boolean victory returns nothing set GameActive = false call PauseTimer(WaveTimer) if victory then call DisplayTextToForce(GetPlayersAll(), "|cff00ff00VICTORY! You defeated all waves!|r") else call DisplayTextToForce(GetPlayersAll(), "|cffff0000GAME OVER - All heroes fallen.|r") endif endfunction function InitTrig_GameSystem takes nothing returns nothing local trigger t = CreateTrigger() local integer i = 0 call InitSpawnPoints() call InitHeroes() call CreateLeaderboard() warcraft 1.26 shuud tatah

call DisplayTextToForce(GetPlayersAll(), "|cff00ff00Wave " + I2S(CurrentWave) + " begins!|r") call StartTimer(WaveTimer, WaveDelay, false, null) endfunction